I designed this site because I enjoy playing this game, but wanted to streamline the scoring process. I hope you find it helpful as well.
For each expedition with cards played:
Total the scores from all expeditions
For the daring and adventurous, there are many lost cities to find and explore. The search can take you to the Himalayas, the Brazilian rain forest, the ever-shifting sands of the desert, ancient volcanoes and to Neptune�s Realm. Of course, one cannot go everywhere with limited resources so the players must choose which expeditions to begin and which to leave to others. Those with high confidence may have the opportunity to invest more: increasing the rewards for success, but risking more should the expedition fail. The player who finds the right balance will have successful expeditions. Too many will put a strain on limited resources and yield failure. Too few may guarantee success, but not victory!
Each player starts one or more expeditions and then uses cards to continue his expeditions as far as possible. At the start of an expedition, players may increase their investment and their risk. As backtracking is not allowed, successive cards added to an expedition must advance the expedition toward its goal. The cards show the progress of the expeditions from beginning to end, but, for ease of play, they are also numbered 2-10. When the round ends, the players� expeditions are scored based on their success.
The oldest player begins and then the players alternate turns.
On his turn a player must first play one card from his hand, and then must draw a card to replace it.
The player has two choices when playing a card from his hand:
The player can start a new expedition or extend an expedition already begun. Players may only start or add to expeditions on their side of the board. To start a new expedition, the player simply places a card from that expedition face up next to the space on the board that corresponds to that destination. To extend an expedition, the player places a new card from the expedition so that it partially covers the previous card from that expedition. Any new card placed must represent further travel than the previous card. The cards must always be added at the end of the expedition and with increasingly higher numbers. The numbers do not need to be consecutive, any higher number is permitted. The cards of an expedition are placed so that the values of all can be seen by both players.
For each expedition there are 3 investment cards. These may only be played at the beginning of an expedition and represent increased investment by that player in that expedition. Any number of these cards may be played before the first numbered card of an expedition. Once a numbered card has been added to an expedition, further investment cards are not allowed for that expedition.
The player can discard a card instead of adding to an expedition. To discard a card, the player places the card on the board in the space for the destination that matches the card to be discarded. If other cards from that expedition have been discarded, the new card should be placed so that it completely covers all the previous cards. Thus, only the last discarded card for each destination will be visible.
The player adds a card to his hand. He may either take the top card from the face down draw pile or the top card from any of the destination discards. The player may not draw a card he discarded on this turn.
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Sum | 23 | 0 | 0 | 15 | 35 | |
Cost | -20 | No Cost |
-20 | -20 | -20 | |
Interim Result |
3 Pts | 0 Pts | -20 Pts | -5 Pts | 15 Pts | |
Multiplier | x2 | x2 | x3 | |
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Result | 3 Pts | 0 Pts | -40 Pts | -10 Pts | 45 Pts | |
+20 Pts Bonus |
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Reiner Knizia was born in 1957 and lives in Windsor, Great Britain. The doctor of mathematics has published numerous games. Among his largest successes are the awards he won for German Spiel Preis in 1993 and 1998. He also has had several nominations for the Spiel des Jahres award. He is famous for games which offer freedom of choice with simple rules.
Development:
TM-Spiele
Illustration:
Grafik Studio Kr�ger: Claus Stephan
Graphics:
Anke Pohl / Thilo Rick
Photo:
Dirk Hoffmann
English translation & editing:
Jay Tummelson
The author and publisher wish to thank the many people who helped in
playtesting this game.
In particular, the author would like to point out Dave
Farquhar, Ross Inglis, Kevin Jacklin, Lieselotte Knizia, Elke Knop and Chris
Lawson for their contributions.
Art.-Nr: 681210
� 1999 KOSMOS Verlag
Pfizerstr. 5-7
D-70184 Stuttgart
If you have any questions, comments, or suggestions, please write
Rio Grande Games at
[email protected]
or PO Box 45715
Rio Rancho, NM 87174
or visit our web site at:
www.riograndegames.com
Just Me
Useful if both players will use their own device to calculate and track their own scores.
Both Players
Useful if one device will be used to calculate and track both players' scores.
Name | |
Total Score: | 0 |
Name | |
Total Score: | 0 |
Finished? - Tally Round 1
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